Archive for the 'iphone' Category
iPhone App Competitive Dynamics
Image by emilychang via Flickr To say that Apple’s App Store is thriving would be an understatement. There have been 800 million downloads across Apple’s 30 million iPhones and iPod Touches — meaning on average each device has downloaded 27 apps. The App Store now has over 25,000 apps and 250+ are added every day. [...]
Image via CrunchBase Greg Yardley, CEO of Pinch Media gave a fascinating presentation at last night’s NYC iPhone Developer Meetup. Greg’s slides were chock full of numbers and data gathered by Pinch Media’s iPhone analytics platform. As you might expect, I was in heaven. Greg demonstrated his evidence that a free ad-supported app rarely earns [...]
An interesting trend I’ve noticed lately: iPhone App developers have finally started paying attention to SEO (Search Engine Optimization). And by search engine, I mean the App Store’s search feature. Developers have started putting terms into their app descriptions so their app shows up for related queries. But developers have also begun including unrelated but [...]
A Brilliantly Evil iPhone Game
Apple’s WebApps page recently pointed me to the ‘Reaction Time Test for iPhone.’ The idea is simple — click the ‘start’ button and as soon as the background changes color, click ‘stop’. Dumb little game, right? But wait! Look closely at the screenshot and you’ll notice a google advertisement placed adjacent to the stop button. [...]
